Antichess • 2+0
Rated, 2022-09-15
Hourly AntichessCreated by: Chess.pro
112 - 96
After the game, you can run an analysis of your game and analyze the advantage graph.
FEN
PGN
[Event "Hourly Antichess Arena"] [Site "https://chess.pro/dgZ78SLq"] [Date "2022.09.15"] [White "married-neck"] [Black "possessive-deer"] [Result "1-0"] [UTCDate "2022.09.15"] [UTCTime "03:48:46"] [WhiteElo "1525"] [BlackElo "1449"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess.pro"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 Nc6?? { (Mate in 15 → 2.40) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Ncxe7? { (1.72 → 3.08) Mistake. Ngxe7 was best. } (3... Ngxe7) 4. f4?? { (3.08 → -1.14) Blunder. Nf3 was best. } (4. Nf3 d5) 4... d5?? { (-1.14 → 17.55) Blunder. Nc6 was best. } (4... Nc6 5. d4 Nxd4 6. Qxd4 Qg5 7. Qxh8 Qxf4 8. Qxh7 Qxh2 9. Rxh2 Kd8 10. Qxf7 Bh6 11. Qxd7) 5. g4 Bxg4 6. Bg2?? { (Mate in 17 → Mate in 14) Lost forced checkmate sequence. Nd2 was best. } (6. Nd2 Bxe2 7. Kxe2 Nh6 8. h4 Qc8 9. Bh3 Qxh3 10. Nxh3 Nc8 11. f5 Nxf5 12. Rg1 Nxh4) 6... Bxe2 7. Bxd5 Qxd5 8. Qxe2 Qxa2 9. Rxa2 Nc8?? { (Mate in 10 → 1.85) Lost forced checkmate sequence. Rc8 was best. } (9... Rc8 10. Rxa7 c5 11. Rxb7 Kd7 12. Rxd7 Bg7 13. Rxe7 Bxb2 14. Rxf7 Bg7 15. Rxg7 Rf8 16. Rxg8) 10. Qxe8?! { (1.85 → 0.92) Inaccuracy. Rxa7 was best. } (10. Rxa7 Rxa7) 10... Nb6?? { (0.92 → Mate in 13) Checkmate is now unavoidable. Nf6 was best. } (10... Nf6) 11. Qxa8?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Qxf7 was best. } (11. Qxf7 Rb8 12. Rxa7 Ba3 13. Qxc7 Bxb2 14. Rxb7 Rxb7 15. Qxh7 Rhxh7 16. d4 Bxd4 17. h4 Rxh4) 11... Nxa8 12. Rxa7 Be7 13. Rxb7 Bf6?? { (Mate in 7 → 0.86) Lost forced checkmate sequence. Bd6 was best. } (13... Bd6 14. Rxc7 Bxf4 15. Rxf7 Bxh2 16. Rxh7 Bxg1 17. Rxh8 Nh6 18. Rxg1 Nb6 19. Rxh6 Nc4 20. dxc4#) 14. Rxc7 Bxb2 15. Rxf7 Bc3?? { (1.27 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } (15... Ba3 16. Nxa3) 16. Nxc3 Nh6 17. Rxh7 Rxh7 18. d4 Rg7 19. f5 Rxg1 20. Rxg1 Nxf5 21. Rg6 Nxd4 22. Rg3 Nxc2 23. Ne2 Nxe1 24. Rd3 Nxd3 25. Nf4 Nxf4 26. h3 Nxh3# { Game ends by variant rule. } 1-0
After the game, you can run an analysis of your game and analyze the advantage graph.
FEN
PGN
[Event "Hourly Antichess Arena"] [Site "https://chess.pro/dgZ78SLq"] [Date "2022.09.15"] [White "married-neck"] [Black "possessive-deer"] [Result "1-0"] [UTCDate "2022.09.15"] [UTCTime "03:48:46"] [WhiteElo "1525"] [BlackElo "1449"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess.pro"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 Nc6?? { (Mate in 15 → 2.40) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Ncxe7? { (1.72 → 3.08) Mistake. Ngxe7 was best. } (3... Ngxe7) 4. f4?? { (3.08 → -1.14) Blunder. Nf3 was best. } (4. Nf3 d5) 4... d5?? { (-1.14 → 17.55) Blunder. Nc6 was best. } (4... Nc6 5. d4 Nxd4 6. Qxd4 Qg5 7. Qxh8 Qxf4 8. Qxh7 Qxh2 9. Rxh2 Kd8 10. Qxf7 Bh6 11. Qxd7) 5. g4 Bxg4 6. Bg2?? { (Mate in 17 → Mate in 14) Lost forced checkmate sequence. Nd2 was best. } (6. Nd2 Bxe2 7. Kxe2 Nh6 8. h4 Qc8 9. Bh3 Qxh3 10. Nxh3 Nc8 11. f5 Nxf5 12. Rg1 Nxh4) 6... Bxe2 7. Bxd5 Qxd5 8. Qxe2 Qxa2 9. Rxa2 Nc8?? { (Mate in 10 → 1.85) Lost forced checkmate sequence. Rc8 was best. } (9... Rc8 10. Rxa7 c5 11. Rxb7 Kd7 12. Rxd7 Bg7 13. Rxe7 Bxb2 14. Rxf7 Bg7 15. Rxg7 Rf8 16. Rxg8) 10. Qxe8?! { (1.85 → 0.92) Inaccuracy. Rxa7 was best. } (10. Rxa7 Rxa7) 10... Nb6?? { (0.92 → Mate in 13) Checkmate is now unavoidable. Nf6 was best. } (10... Nf6) 11. Qxa8?? { (Mate in 13 → Mate in 8) Lost forced checkmate sequence. Qxf7 was best. } (11. Qxf7 Rb8 12. Rxa7 Ba3 13. Qxc7 Bxb2 14. Rxb7 Rxb7 15. Qxh7 Rhxh7 16. d4 Bxd4 17. h4 Rxh4) 11... Nxa8 12. Rxa7 Be7 13. Rxb7 Bf6?? { (Mate in 7 → 0.86) Lost forced checkmate sequence. Bd6 was best. } (13... Bd6 14. Rxc7 Bxf4 15. Rxf7 Bxh2 16. Rxh7 Bxg1 17. Rxh8 Nh6 18. Rxg1 Nb6 19. Rxh6 Nc4 20. dxc4#) 14. Rxc7 Bxb2 15. Rxf7 Bc3?? { (1.27 → Mate in 12) Checkmate is now unavoidable. Ba3 was best. } (15... Ba3 16. Nxa3) 16. Nxc3 Nh6 17. Rxh7 Rxh7 18. d4 Rg7 19. f5 Rxg1 20. Rxg1 Nxf5 21. Rg6 Nxd4 22. Rg3 Nxc2 23. Ne2 Nxe1 24. Rd3 Nxd3 25. Nf4 Nxf4 26. h3 Nxh3# { Game ends by variant rule. } 1-0

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