Antichess • 1+0
Rated, 2022-09-14
Hourly AntichessCreated by: Chess.pro
133 - 108
After the game, you can run an analysis of your game and analyze the advantage graph.
FEN
PGN
[Event "Hourly Antichess Arena"] [Site "https://chess.pro/uLC67bpe"] [Date "2022.09.14"] [White "white-point"] [Black "piquant-connection"] [Result "0-1"] [UTCDate "2022.09.14"] [UTCTime "22:36:40"] [WhiteElo "1542"] [BlackElo "1593"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess.pro"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 b6?? { (Mate in 15 → 1.00) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Nxe7 4. Nf3 Bb7 5. Ng5?? { (0.50 → Mate in 13) Checkmate is now unavoidable. Nbd2 was best. } (5. Nbd2 Bxf3) 5... Bxg2 6. Nxh7 Rxh7 7. Bxg2 Rxh2 8. Rxh2 c5 9. Bxa8 Bh6 10. Rxh6 Na6 11. Rxb6 Qxa8 12. Rxa6 Qc8 13. Rxa7 Qb7 14. Rxb7 Kf8 15. Rxd7 Kg8 16. Rxe7 Kf8?? { (Mate in 3 → 2.24) Lost forced checkmate sequence. Kh7 was best. } (16... Kh7 17. Rxf7 Kg7 18. Rxg7 c4 19. dxc4#) 17. Rxf7 Kxf7 18. d4?? { (2.49 → Mate in 2) Checkmate is now unavoidable. b4 was best. } (18. b4) 18... cxd4 19. Qxd4 Kg7 20. Qxg7# { Game ends by variant rule. } 0-1
After the game, you can run an analysis of your game and analyze the advantage graph.
FEN
PGN
[Event "Hourly Antichess Arena"] [Site "https://chess.pro/uLC67bpe"] [Date "2022.09.14"] [White "white-point"] [Black "piquant-connection"] [Result "0-1"] [UTCDate "2022.09.14"] [UTCTime "22:36:40"] [WhiteElo "1542"] [BlackElo "1593"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess.pro"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 b6?? { (Mate in 15 → 1.00) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Nxe7 4. Nf3 Bb7 5. Ng5?? { (0.50 → Mate in 13) Checkmate is now unavoidable. Nbd2 was best. } (5. Nbd2 Bxf3) 5... Bxg2 6. Nxh7 Rxh7 7. Bxg2 Rxh2 8. Rxh2 c5 9. Bxa8 Bh6 10. Rxh6 Na6 11. Rxb6 Qxa8 12. Rxa6 Qc8 13. Rxa7 Qb7 14. Rxb7 Kf8 15. Rxd7 Kg8 16. Rxe7 Kf8?? { (Mate in 3 → 2.24) Lost forced checkmate sequence. Kh7 was best. } (16... Kh7 17. Rxf7 Kg7 18. Rxg7 c4 19. dxc4#) 17. Rxf7 Kxf7 18. d4?? { (2.49 → Mate in 2) Checkmate is now unavoidable. b4 was best. } (18. b4) 18... cxd4 19. Qxd4 Kg7 20. Qxg7# { Game ends by variant rule. } 0-1

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Insights will available after game finish
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