Antichess • 1+0
Rated, 2022-09-14
Hourly AntichessCreated by: Chess.pro
After the game, you can run an analysis of your game and analyze the advantage graph.
FEN
PGN
[Event "Hourly Antichess Arena"] [Site "https://chess.pro/BQpYPsG7"] [Date "2022.09.14"] [White "piquant-connection"] [Black "skillful-hospital"] [Result "1-0"] [UTCDate "2022.09.14"] [UTCTime "22:53:08"] [WhiteElo "1571"] [BlackElo "1586"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess.pro"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 b6?? { (Mate in 15 → 1.00) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Qxe7 4. b4 Qxb4 5. Nf3?? { (1.62 → Mate in 13) Checkmate is now unavoidable. Na3 was best. } (5. Na3 Qxa3) 5... Qxb1?? { (Mate in 13 → -0.33) Lost forced checkmate sequence. Qxe1 was best. } (5... Qxe1 6. Qxe1 Ba3 7. Nxa3 b5 8. Nxb5 a6 9. Nxc7 a5 10. Nxa8 Na6 11. Qxa5 Nb4 12. Qxb4) 6. Rxb1 Bb4 7. Rxb4 b5 8. Rxb5 Bb7 9. Rxb7 a6?? { (-0.90 → Mate in 13) Checkmate is now unavoidable. Nc6 was best. } (9... Nc6) 10. Rxb8 Rxb8 11. Qb1 Rxb1 12. Nd4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Ng5 was best. } (12. Ng5 Rxe1 13. Nxh7 Rxh7 14. Rg1 Rxh2 15. d4 Rxe2 16. Bxe2 Rxg2 17. Bxa6 Rxg1 18. Bf1 Rxf1) 12... Rxe1 13. Nb5?? { (-0.07 → -2.37) Blunder. Nc6 was best. } (13. Nc6 dxc6) 13... axb5 14. f3?? { (-2.75 → -6.31) Blunder. f4 was best. } (14. f4 Rxf1 15. Rxf1 Ne7 16. h4 b4 17. Rh1 Nc8 18. a3 bxa3 19. Rb1 Nb6 20. Rxb6 cxb6) 14... Rxe2 15. Bxe2 Ne7?! { (-5.88 → -4.48) Inaccuracy. Nf6 was best. } (15... Nf6 16. a4) 16. Rd1 Rf8 17. h3 Kd8 18. h4?! { (-4.87 → -6.54) Inaccuracy. a4 was best. } (18. a4 bxa4) 18... Re8? { (-6.54 → -3.59) Mistake. c5 was best. } (18... c5 19. a4) 19. a4 bxa4 20. Rf1?! { (-3.10 → -4.60) Inaccuracy. h5 was best. } (20. h5 Rh8) 20... Kc8 21. d4?? { (-5.12 → Mate in 9) Checkmate is now unavoidable. Rh1 was best. } (21. Rh1) 21... c5 22. dxc5 d6 23. cxd6 Rd8?? { (Mate in 7 → -0.97) Lost forced checkmate sequence. Rf8 was best. } (23... Rf8 24. dxe7 Kd7 25. exf8=B a3 26. Bxa3 Ke7 27. Bxe7 f6 28. Bxf6 h5 29. g4 hxg4 30. fxg4#) 24. dxe7 Rd3?! { (-1.22 → -0.30) Inaccuracy. a3 was best. } (24... a3 25. exd8=N) 25. cxd3 a3 26. Rb1? { (-0.25 → -1.42) Mistake. d4 was best. } (26. d4 Kd7 27. Bb5 Kxe7 28. Be8 Kxe8 29. f4 a2 30. d5 f5 31. h5 h6 32. Re1 Kf8) 26... Kd8?? { (-1.42 → 2.43) Blunder. Kd7 was best. } (26... Kd7 27. h5) 27. exd8=Q a2?? { (2.55 → Mate in 15) Checkmate is now unavoidable. f6 was best. } (27... f6 28. Qxf6) 28. Qa8?? { (Mate in 15 → 0.23) Lost forced checkmate sequence. Qb6 was best. } (28. Qb6 axb1=Q 29. Qxb1 h6 30. Qb4 h5 31. d4 f6 32. Bb5 f5 33. Qb3 f4 34. g3 fxg3) 28... axb1=Q?? { (0.23 → Mate in 6) Checkmate is now unavoidable. axb1=K was best. } (28... axb1=K 29. Qa1) 29. Bd1 Qxd1 30. d4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. f4 was best. } (30. f4 Qxd3 31. g3 Qxg3 32. h5 Qxf4 33. h6 Qxh6 34. Qc6 Qxc6#) 30... Qxd4?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Qxf3 was best. } (30... Qxf3 31. gxf3 h5 32. Qg8 f5 33. d5 f4 34. Qg3 fxg3 35. d6 g2 36. d7 g1=R 37. d8=B) 31. Qb8 Qxh4 32. Qh2 Qxh2 33. g3 Qxg3 34. f4 Qxf4# { Game ends by variant rule. } 1-0
After the game, you can run an analysis of your game and analyze the advantage graph.
FEN
PGN
[Event "Hourly Antichess Arena"] [Site "https://chess.pro/BQpYPsG7"] [Date "2022.09.14"] [White "piquant-connection"] [Black "skillful-hospital"] [Result "1-0"] [UTCDate "2022.09.14"] [UTCTime "22:53:08"] [WhiteElo "1571"] [BlackElo "1586"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-6"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "chess.pro"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } (1. e3 b5) 1... g5 2. Bxg5 b6?? { (Mate in 15 → 1.00) Lost forced checkmate sequence. Bg7 was best. } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxe8) 3. Bxe7 Qxe7 4. b4 Qxb4 5. Nf3?? { (1.62 → Mate in 13) Checkmate is now unavoidable. Na3 was best. } (5. Na3 Qxa3) 5... Qxb1?? { (Mate in 13 → -0.33) Lost forced checkmate sequence. Qxe1 was best. } (5... Qxe1 6. Qxe1 Ba3 7. Nxa3 b5 8. Nxb5 a6 9. Nxc7 a5 10. Nxa8 Na6 11. Qxa5 Nb4 12. Qxb4) 6. Rxb1 Bb4 7. Rxb4 b5 8. Rxb5 Bb7 9. Rxb7 a6?? { (-0.90 → Mate in 13) Checkmate is now unavoidable. Nc6 was best. } (9... Nc6) 10. Rxb8 Rxb8 11. Qb1 Rxb1 12. Nd4?? { (Mate in 11 → 0.00) Lost forced checkmate sequence. Ng5 was best. } (12. Ng5 Rxe1 13. Nxh7 Rxh7 14. Rg1 Rxh2 15. d4 Rxe2 16. Bxe2 Rxg2 17. Bxa6 Rxg1 18. Bf1 Rxf1) 12... Rxe1 13. Nb5?? { (-0.07 → -2.37) Blunder. Nc6 was best. } (13. Nc6 dxc6) 13... axb5 14. f3?? { (-2.75 → -6.31) Blunder. f4 was best. } (14. f4 Rxf1 15. Rxf1 Ne7 16. h4 b4 17. Rh1 Nc8 18. a3 bxa3 19. Rb1 Nb6 20. Rxb6 cxb6) 14... Rxe2 15. Bxe2 Ne7?! { (-5.88 → -4.48) Inaccuracy. Nf6 was best. } (15... Nf6 16. a4) 16. Rd1 Rf8 17. h3 Kd8 18. h4?! { (-4.87 → -6.54) Inaccuracy. a4 was best. } (18. a4 bxa4) 18... Re8? { (-6.54 → -3.59) Mistake. c5 was best. } (18... c5 19. a4) 19. a4 bxa4 20. Rf1?! { (-3.10 → -4.60) Inaccuracy. h5 was best. } (20. h5 Rh8) 20... Kc8 21. d4?? { (-5.12 → Mate in 9) Checkmate is now unavoidable. Rh1 was best. } (21. Rh1) 21... c5 22. dxc5 d6 23. cxd6 Rd8?? { (Mate in 7 → -0.97) Lost forced checkmate sequence. Rf8 was best. } (23... Rf8 24. dxe7 Kd7 25. exf8=B a3 26. Bxa3 Ke7 27. Bxe7 f6 28. Bxf6 h5 29. g4 hxg4 30. fxg4#) 24. dxe7 Rd3?! { (-1.22 → -0.30) Inaccuracy. a3 was best. } (24... a3 25. exd8=N) 25. cxd3 a3 26. Rb1? { (-0.25 → -1.42) Mistake. d4 was best. } (26. d4 Kd7 27. Bb5 Kxe7 28. Be8 Kxe8 29. f4 a2 30. d5 f5 31. h5 h6 32. Re1 Kf8) 26... Kd8?? { (-1.42 → 2.43) Blunder. Kd7 was best. } (26... Kd7 27. h5) 27. exd8=Q a2?? { (2.55 → Mate in 15) Checkmate is now unavoidable. f6 was best. } (27... f6 28. Qxf6) 28. Qa8?? { (Mate in 15 → 0.23) Lost forced checkmate sequence. Qb6 was best. } (28. Qb6 axb1=Q 29. Qxb1 h6 30. Qb4 h5 31. d4 f6 32. Bb5 f5 33. Qb3 f4 34. g3 fxg3) 28... axb1=Q?? { (0.23 → Mate in 6) Checkmate is now unavoidable. axb1=K was best. } (28... axb1=K 29. Qa1) 29. Bd1 Qxd1 30. d4?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. f4 was best. } (30. f4 Qxd3 31. g3 Qxg3 32. h5 Qxf4 33. h6 Qxh6 34. Qc6 Qxc6#) 30... Qxd4?? { (Mate in 10 → Mate in 3) Lost forced checkmate sequence. Qxf3 was best. } (30... Qxf3 31. gxf3 h5 32. Qg8 f5 33. d5 f4 34. Qg3 fxg3 35. d6 g2 36. d7 g1=R 37. d8=B) 31. Qb8 Qxh4 32. Qh2 Qxh2 33. g3 Qxg3 34. f4 Qxf4# { Game ends by variant rule. } 1-0

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